#include "../includes/pagoracer.h"

void ReshapePagoracer(int w, int h) {
  glViewport(0,0,w,h);
  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  gluPerspective(PERSP_ANGLE,((GLfloat) w)/((GLfloat) h),PERSP_NEAR,PERSP_FAR);
};
